ATK Nodes: Difference between revisions
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[[Magic Methods]] | [[Magic Methods]] | ||
Magic Methods are methods that you can implement in your application that trigger some behaviour; like overriding certain functionality of attributes on the node level. | |||
[[Using Descriptors|Descriptors]] | [[Using Descriptors|Descriptors]] | ||
initial_values | initial_values | ||
edit_values | edit_values | ||
filters | |||
atkDataNode | |||
atkTreeNode | |||
[[Statusmessages_using_atkFeedback]] | |||
Tabs, Groups, Sections and FieldSets | |||
Latest revision as of 10:30, 29 April 2009
A module consists of one or more nodes. ATK knows 3 node types: atkNode, atkTreeNode and atkMetaNode
An ExampleNode file.
Magic Methods Magic Methods are methods that you can implement in your application that trigger some behaviour; like overriding certain functionality of attributes on the node level.
initial_values
edit_values
filters
atkDataNode
atkTreeNode
Statusmessages_using_atkFeedback
Tabs, Groups, Sections and FieldSets