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ATK Nodes: Difference between revisions

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[[Magic Methods]]
[[Magic Methods]]
Magic Methods are methods that you can implement in your application that trigger some behaviour; like overriding certain functionality of attributes on the node level.


[[Using Descriptors|Descriptors]]
[[Using Descriptors|Descriptors]]

Latest revision as of 10:30, 29 April 2009

A module consists of one or more nodes. ATK knows 3 node types: atkNode, atkTreeNode and atkMetaNode

An ExampleNode file.

Node Flags

atkMetaNode

Magic Methods Magic Methods are methods that you can implement in your application that trigger some behaviour; like overriding certain functionality of attributes on the node level.

Descriptors

initial_values

edit_values

filters

atkDataNode

atkTreeNode

Statusmessages_using_atkFeedback

Tabs, Groups, Sections and FieldSets