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Using modifiers

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Revision as of 15:05, 8 July 2007 by Ri0Who (talk | contribs)

ATK Howto: Using modifiers

Complexity: Advanced
Author: Boy Baukema <boy@achievo.org>

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Modifiers allow you to modify nodes on before they are used. Making it possible to do such things as to add or remove attributes to a node before it is loaded.


Example of using modifiers:

Add the following code in your module_preload.inc (if this file is not present, create it in your module's directory):

 $modifiers[] = 'modules.node';

In your module.inc:

 class mod_mymodule extends atkModule 
 {
    function module_node_modifier(